Getting closer to 1.1


We are getting closer and closer to 1.1. Jader is hunting bugs in the engine to help Gonzo with a new planet tutorial. It will be quite a complete tutorial that will show you step by step how to use Jade to render a full planet. This is an early screenshot:


I´m aware it looks more like a hedgedog right now ;) But it will get prettier with some effects and shaders that are coming.

Meeshoo continues with his Collada work, and he has being able to import information to the engine from Collada, and now is working in the animation part (importing the Collada data and then playing the animations correctly).

The JadEd team has finished most of the core services of JadEd (plugin services, messaging services, undo/redo services,...). They are now going to start wrapping the engine so JadEd can talk to Jade and preparing the UI to work with Jade. They have being a little out during this last days, but they are back to work.

And myself I have finished the VFS once for all and uploaded to the main code. The VFS and the Storage Packager tool are now functional and working. The next step is to replace the JPath class for the VFS class to handle file requests. This change will be a little more heavy than expected in the end because I plan to change another thing also. Usually, when people get to try Jade for the first time, the "strange" directory structure we use gives them some problems to setup the engine and start using it.

So, as I have to change the JPath class (the one that was in charge of this feature also), I'm going to change how the engine starts up: you'll be able to define paths for files in the configuration.xml file, so it will be way easier to start playing with the engine and change resource locations (no need to compile anymore).

After this is ended, I´ll write two different tutorials, once about how the VFS internals (more oriented to understand how it works, how to extend it,...) and another about using the VFS.

And not much more, there are some interesting threads in the boards that maybe you should read if you haven´t done it: Jade GUI, DX10 vx XNA,... Check them, because they are the ones that will decide where Jade will be headed in the future.

Have a nice x-mas!

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