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These days I was supposed to be working on the input but gonzo has taken over it and he is doing quite good progress so I decided to review some general things we had around and that should be solved to easy development in Jade2. Jader for example has...
All projects have ups and downs and in the last few weeks Jade members have been hit by work, examns and all sort of boring "Real Life" (TM) things. To be honest, our development pace on summer was totally crazy, with Reed and Jader writting...
I'm going to Japan tomorrow for nearly 2 weeks, so a little update before I go (I doubt you would notice given my post rate, but who knows ;)). - Statik and his team are building a very interesting demo using Jade 1.1 codenamed "DM", you...
Well, nearly 2 months since last post... Summer is not a very productive time for me :) But I have lots of things to talk about so updates should come more often during the next weeks. Today I wanted to talk about Project Simply Complex, probably the...
If you look at the IRC log I posted in my last entry, you will see the new Jade website (not fully ready, but we are on it). We are pointing www.jadengine.com to it now, so until the information propagates the domain is pointing to a NS ads page ¬¬ The...
Well, a little later than expected but here it comes the post about our last IRC meeting. First, I would like to thank all the people who attended, Jade users and devs, but I would like to especially thank Borrillis for coming. If you didn't know...
Kartones.net had a problem several days ago and this post was lost in the backups, so I'm reposting it again (thanks to Overlord who had the feed :)). I'll post in the following days about what we are doing in the project, there are some interesting things...
It's been a long time, but at last it's here. After a RC in the Jad Engine forums and some last hour bug-fixing, today we release Jad Engine 1.1. For the Jade Team is a great moment as this release has sucked a lot of our free time in the last months...
The Jad Engine blog has moved here to Kartones.net :) Thanks a lot to Kartones for his kind offer of space here. Keep your eyes open the next days, we have something important to say ;)
The 13 September 2006 I posted in this blog: "Nothing more I think, probably the next post will be about the new virtual file system of Jade." And then the nexts posts were not about the VFS :p They were more reports about how the project is going. I...
Long time since last post, and lots of things happened along the way :) Jade 1.1 it´s coming out nicely, and it´s going to package more features than expected. At the moment the Jade binary format is completed and Jader has moved to tweak with the engine...
We are getting closer and closer to 1.1. Jader is hunting bugs in the engine to help Gonzo with a new planet tutorial. It will be quite a complete tutorial that will show you step by step how to use Jade to render a full planet. This is an early screenshot...
Today the Jade Team announced the new features that will come with Jade 1.1. The new features are: - Jade binary format: it will be able to load and save a full scene (scenegraph, meshobjects, meshes, materials, physics & animation). - Collada converter...
We love to optmize code, all programmers do. We find joy and pleasure in writing more optimal and faster algorithms and routines. The problem is that most times, we just do it and think that the new code will be better, without taking measures or doing...
One of the best ideas when thinking about Haddd future was converting it into an Open Source project. In very little time some people have submitted code in the form of new features or bug fixes that are very valuable for the engine future. The first...
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