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Apr 21 2008
Amazing (and weird) game engines plus POVRay
Looks like people is going mad lately, and if you don't think so, check this three examples and think again ;) Voxelstein 3D Our all-time classic FPS, having lots of excellent engine remakes , gets an interesting twist with voxel technology. Although...
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Jan 07 2008
Text Mode Demos: Amazing!
Some fo you may know what the demoscene is (if not, learn about it ;) If you do, you've probably seen lots of amazing demos and cool 3D stuff (maybe even you've seen .kkrieger , a 96KB shoter with Doom 3-like quality ;) But one thing I had read...
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Oct 21 2007
Gamefest 2007 presentations fully available
After some delays we finally can download the full archive of presentations from the XNA Gamefest 2007 Microsoft event. There are a lot of them, covering all aspects of XBox 360, Windows and XNA development, so you should start downloading them right...
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Sep 30 2007
Metroid remake with voxel technology
While reading a Gamasutra article about open world games , I've found something fantastic: A Metroid remake done with voxel technology . Voxel (from volumetric pixel ) is about representing a 2D grid in 3D, by elevating each element of the grid (each...
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Aug 31 2007
Blog Day 2007
I almost forgot that today is the 3rd Blog Day ! Here are 5 blogs (well, two of them are more than just a blog) that I read about game development: - CodePixel : In spanish. Fantastic source for 3D and game development resources. Lots of info and papers...
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Aug 24 2007
Modelling buildings with Google Sketchup
I've been playing with Sketchup since before Google buyed it, but I haven't done anything great. I want to make my future house floorplan in 3D, but as usual time is precious, so I'm always delaying it. Anyway, for those wanting to transform...
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Aug 18 2007
Double Dispatch in JADE 2.0
I've started looking in depth current JADE 2.0 code (it's being massively re-done from scratch, with even a custom .NET DirectX Wrapper), so I'm going to post more frecuently about it's development. I'm still learning how what's...
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Aug 07 2007
Upgrading my home machine network
It's time to spend some money and upgrade my home machines! As I love playing games and watching movies, I've bought a new gaming PC (a real monster). Also, I'm getting a new laptop for development (including JADE and XNA development ;) and...
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Jun 01 2007
XNA Particle System sources uploaded
Just a small post. Vicente and I have finished commenting the code of our small XNA Particle Engine we built for the UPSAM speech we gave about XNA and the content pipeline . The code is not "production quality" and some minor things should...
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May 12 2007
Developing an XNA Particle System [UPDATED]
Today my friend Vicente and I gave a small speech at the UPSAM about XNA . Precisely, we presented a small particle engine done into a GameComponent, to acomplish some goals: Showing how clean and easy is to use GameComponents (actually we use one Camera...
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