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Feb 26 2007

XNA: Skeletal Bone Animation & Skinning with Collada models article

Benjamin Nitschke has posted a fantastic XNA tutorial about skeletal bone animation and skinning using Collada models, which allow for complex animations exported as XML that DirectX .X files can't handle. As I haven't read all yet (it's quite large ...
Posted by Kartones | with no comments
Filed under: 3D, XNA, DirectX, Visual Studio, Windows, 3DStudio Max, Collada, XBox 360, Jad Engine
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