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Amazing (and weird) game engines plus POVRay

Looks like people is going mad lately, and if you don't think so, check this three examples and think again ;) Voxelstein 3D Our all-time classic FPS, having lots of excellent engine remakes , gets an interesting twist with voxel technology. Although...

Getting up with XNA GS 2.0 [UPDATED]

Since last year's speech with Vicente (which was in may!), I've been very off from XNA . I have installed XNA GS 2.0 but still haven't played with it :/ But it is never too late, so I'm digging deep into both the new features ( networking...
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Music as a key component for videogames

We all remember the great Monkey Island songs . We can also feel epic when fighting bosses at Halo 3 because of it's fantastic soundtrack. So, it is clear that music is a very important component in videogames... but what about being the key component...
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Reading pending RSS feeds... Game development related

Today I'm finishing reading the latest pending RSS feeds, and found some interesting game development related posts/articles. Here they are just in case you wanna read something about game dev today: Raph Koster's "do levels suck?" ...

50 Greatest Game Design Innovations

I've found an interesting article about the 50 greatest game design innovations . Some of them are too obvious, but others have good points (like "stealth" or "bullet time"). I think that the order is not important, but judge by...
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Tweaking the Crysis SinglePlayer PC demo

Now that the so expected Crysis SP demo is available , I've already finished it but, until the game cames out, I'll replay and fine-tune it as much as possible. Being one of the big "Vista & DirectX 10" showcases, I was eager to...

Gamefest 2007 presentations fully available

After some delays we finally can download the full archive of presentations from the XNA Gamefest 2007 Microsoft event. There are a lot of them, covering all aspects of XBox 360, Windows and XNA development, so you should start downloading them right...
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Metroid remake with voxel technology

While reading a Gamasutra article about open world games , I've found something fantastic: A Metroid remake done with voxel technology . Voxel (from volumetric pixel ) is about representing a 2D grid in 3D, by elevating each element of the grid (each...

Designing a game: My first steps

Among other 20.000 things, I'm creating a game design document for an online videogame (that's why I posted about adapting boardgames earlier this month). Not having done others before, I'm learning a lot of things. First one is that you may...
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Why are videogames so short now?

Yesterday I finished Medal of Honor: Airborne, and I have mixed feelings: It is quite impressive and you almost feel like if you were in the middle of WWII, but... the game didn't last me one afternoon!!! Why companies release games so damm short...
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5 Tips for increasing your game player base and fidelity

This 5 tips are very general, don't expect any magical formulae. They are based on my 5-year experience with the free spanish UO shard in which I help and do some administration tasks. Have a Website or at least a blog . Writing news, announcing new...
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Adapting a boardgame to a Online Multiplayer Game

Today I did a bit of research about porting boardgames to online multiplayer games (for a possible project? who knows ;) A standard, turn-based game has a clear set of rules. When porting it for example to PC, some decisions have to be made, and if the...
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Get Command & Conquer Gold game for free!!!

EA , to celebrate the 12th aniversary of the C&C series, is giving for direct download and for free the pc videogame Command & Conquer Gold !!! This is a fantastic gift, as C&C is one of the greatest strategy games and made history for it's...
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Wired article on Halo 3

Today I've been reading an interesting Wired article about Halo 3 . I strongly recommend to you, because it's very interesting how Microsoft has setup a "gamers lab" to test their responses to playing games. They use in-game data (hot...
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New Book Review: Videogame Marketing and PR

And here goes another book review, this time about Videogame marketing and public relations. As usual, on my Book Reviews section.
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