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This last years, computer RPGs are becoming more and more “soft”, probably because of the mainstreaming of the genre, but probably too because of the desire to sell as much as possible. And as we know, geeks have a market share, but is not as big as normal...
Posted by Kartones
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After some weeks of intense work and real life tasks, I’ve got two weeks ahead of taking things with calm and try to rest (or at least spend my free time doing mostly non-development). Apart from finally being able to test my painting lamp and actually...
Posted by Kartones
The next time you want to extend one game’s length, try innovating or creating content. But please, avoid forcing the players to grind levels from the very start of the game }:( I don’t know if it is a big, lengthy game or not, but it is the hardest Final...
Posted by Kartones
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After reading this Escapist article about escort missions in videogames , I can't agree more with the author... Escort missions with computer NPCs is just nonsense... almost every time it becomes a pain. It is not entertaining nor "fun"...
Posted by Kartones
In roleplaying, there are two main types of people, those who play to have fun, and those who play to achieve sense of power. The first type are the people who enjoy RPGs because of the storytelling, the fun involved in living an adventure, no matter...
Posted by Kartones
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