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Videogames (RSS)
  • Offtopic: Redesigning MyHouse.GUI

    Those who follow my twitter will probably know that I have a new home and I have been (and still I'm) cleaning, painting, buying furniture, decorating... Having grown up with videogames, it was logic to search for some decoration videogame-related... and I've placed some "8 Bit" vinyls...
    Posted to Weblog by Kartones on 20 Jun 2008
  • Amazing (and weird) game engines plus POVRay

    Looks like people is going mad lately, and if you don't think so, check this three examples and think again ;) Voxelstein 3D Our all-time classic FPS, having lots of excellent engine remakes , gets an interesting twist with voxel technology. Although still an alpha, looks great (that is, if you don't...
    Posted to Weblog by Kartones on 21 Apr 2008
  • J2ME RPGs I'm playing

    As I don't have enough time right now to play with my Nintendo DS nor the PSP while travelling to work, I've decided to play some small RPGs on my phone. Doom RPG I'm on my second run on this one. A great conversion of an FPS into a turn-based action-rpg. Very enjoyable and full of secret...
    Posted to Weblog by Kartones on 20 Apr 2008
  • Getting up with XNA GS 2.0 [UPDATED]

    Since last year's speech with Vicente (which was in may!), I've been very off from XNA . I have installed XNA GS 2.0 but still haven't played with it :/ But it is never too late, so I'm digging deep into both the new features ( networking mostly ) and on every interesting post I find...
    Posted to Weblog by Kartones on 04 Feb 2008
  • Music as a key component for videogames

    We all remember the great Monkey Island songs . We can also feel epic when fighting bosses at Halo 3 because of it's fantastic soundtrack. So, it is clear that music is a very important component in videogames... but what about being the key component, a true determining element? First, DDR and Stepmania...
    Posted to Weblog by Kartones on 26 Jan 2008
  • Playing Roguelikes and other nerd stuff

    Apart from lots of other things, like playing again pen-and-paper RPGs or finishing at last some CRPGs, I'm trying some "different" computer RPGs, Roguelikes . They will probably scare a lot of people for their text-mode graphics (excepting a few ones), but if you've ever enjoyed Diablo...
    Posted to Weblog by Kartones on 17 Jan 2008
  • Reading pending RSS feeds... Game development related

    Today I'm finishing reading the latest pending RSS feeds, and found some interesting game development related posts/articles. Here they are just in case you wanna read something about game dev today: Raph Koster's "do levels suck?" ( and part II ): Quite interesting reflexion of how...
    Posted to Weblog by Kartones on 24 Dec 2007
  • Assassin's Creed

    This blog is about RPGs, and apart from exceptions (like Odin Sphere ) I usually stick to that... but this is like playing Vampire: The Masquerade, following strictly the rulebook and dice rolls, or enjoying the story, the roleplaying session and forgetting about dice rolls and other "distracting...
    Posted to Weblog by Kartones on 03 Dec 2007
  • 50 Greatest Game Design Innovations

    I've found an interesting article about the 50 greatest game design innovations . Some of them are too obvious, but others have good points (like "stealth" or "bullet time"). I think that the order is not important, but judge by yourself ;) Original source: Ascii Dreams
    Posted to Weblog by Kartones on 28 Nov 2007
  • Tweaking the Crysis SinglePlayer PC demo

    Now that the so expected Crysis SP demo is available , I've already finished it but, until the game cames out, I'll replay and fine-tune it as much as possible. Being one of the big "Vista & DirectX 10" showcases, I was eager to try it on my new gaming PC. But before giving details...
    Posted to Weblog by Kartones on 30 Oct 2007
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