Zombie Infection Simulation
Simulation Rules:
- Zombies are green, move slowly and change direction randomly and frequently unless they can see something moving in front of them, in which case they start walking towards it. After a while they get bored and wander randomly again.
If a zombie finds a survivor standing directly in front of it, it bites and infects them; the survivor immediately joins the ranks of the undead.
- Survivors are pink and walk, occasionally changing direction at random. If they see a zombie directly in front of them, they turn around and panic.
- Panicked survivors are magenta and run. If a survivor sees another panicked survivor, it starts panicking as well. A panicked survivor who has seen nothing to panic about for a while will calm down again.
- Policemen are blue. They behave as humans, but if they see a single zombie, they will shoot it. If they see multiple zombies, they will panic and flee, as normal humans. Note that a shoot might miss.
Controls
- Press Space, or click/tap inside the city to pause/unpause
- Press s to alter the simulation speed
- Press r to uninfect all but one zombie (resets the city)
- Press + and - to adjust population (also resets the city)
- Press f to toggle complete panic